BASIC ACTION SCRIPTING

Content

Creating an ActionScript Project, Customizing the Properties of an Application, Where to Place ActionScript Code, Variables, Functions, Scope, Event Handler, Methods, Properties, Statements, Comments, Interpreter, How to Trace a Message, Handling Events, Responding to Mouse and Key Events, Using Mathematical Operators, Checking Equality or Comparing Values Problem, Performing Actions Conditionally, Performing Complex Conditional Testing, Repeating an Operation Many Times, ActionScript Basics: Chapter 1 - ActionScript 3.0 Cookbook, Repeating a Task over Time, Creating Reusable Code, Generalizing a Method to Enhance Reusability, Exiting a Method, Obtaining the Result of a Method, Handling Errors

ADVANCED ACTION SCRIPTING

Animation, Object Oriented Programming - Advanced, Design Patterns